how to draw a 3d cube step by step

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Today is sunny and happy like I honey!
I've prepared for yous a step-by-step video tutorial about:
The 3 basic forms of Design Sketching you absolutely demand to know.

  • The cube
  • The sphere
  • The cylinder

Remember, every circuitous grade, product, character or environment will start with one of these forms.
Why? Because a undercover of advanced sketching is to always showtime with simple forms to build them.

This is why we should ever take fourth dimension to learn the foundations with care.

How to Draw a 3D Cube, Sphere, and Cylinder

If you are a true beginner,
remember to download the Designer Starter Kit first.
Yous larn the nuts of sketching and perspective

Get some newspaper and a pen, here nosotros go!

  • Draw with me
  • Use the basic perspective to describe a 3D cube
  • Draw forms very fast with profile lines
  • Depict quick thumbnails
  • Draw a sphere hands using ellipses
  • The cylinder is inside a box
  • Spot the XYZ axis
  • Beginning with a light pen pressure
  • Iterate on elevation of your sketch

Start with the top surface of the 3D cube

Start with the top surface of the 3D cube

Download the Designer Starter Kit

Download the Designer Starter Kit

The middle line of the cylinder is the Minor axis

The center line of the cylinder is the Minor axis

Let's add the contour lines on your 3D forms

Permit'due south add together the contour lines on your 3D forms

You divide them like if you were cutting a cake in quarters

You split up them like if you lot were cutting a cake in quarters

You basically sculpt your forms

Yous basically sculpt your forms

Remember that your contour lines follow the perspective

Remember that your contour lines follow the perspective

With the contour lines technique, you can draw your forms very fast

With the contour lines technique, you tin draw your forms very fast

Take your time at learning drawing the 3D forms step-by-step

Take your time at learning drawing the 3D forms pace-past-step

For the sphere, we cut it in two with an ellipse

For the sphere, we cut it in two with an ellipse

Do not hesitate to press pause to draw with me

Exercise not hesitate to press pause to draw with me

The base of the cylinder is actually a circle inside a square in perspective

The base of the cylinder is actually a circle within a square in perspective

Imagine your cylinder like a pipe in a box

Imagine your cylinder like a pipe in a box

Spot where the cylinder touches the sides of the box

Spot where the cylinder touches the sides of the box

Take a box and visualize in real life

Take a box and visualize in real life

This is all about simple geometry

This is all about simple geometry

Remember to always start drawing with light lines pressure with your pen

Call back to always first drawing with light lines force per unit area with your pen

If you do a mistake, iterate on top

If you do a mistake, iterate on top

Anytime, pause a few seconds to double-check your drawing

Anytime, interruption a few seconds to double-check your drawing

The key is to remain focus all along

The key is to remain focus all along

The Papermate Flair M (Medium) can draw light to very bold lines. Control well your pen pressure.

The Papermate Flair One thousand (Medium) tin can draw light to very bold lines. Control well your pen pressure.

If you enjoy it, subscribe to the blog to receive news on future articles and drawing tutorials!

If you enjoy information technology, subscribe to the blog to receive news on future articles and cartoon tutorials!



How to draw the three basic forms of design sketching.

Welcome to TheDesignSketchbook.com, I am Chou-Tac.

I invite you to take a piece of newspaper and ballpoint pen or markers such as a Papermate flair and let's start.


Draw with me

First, I'm going to draw a cube hither for the first form and as you can come across, I first with the top surface first then I draw the vertical lines to the bottom and I will describe the lesser surface then.

Use the bones perspective to draw a 3D cube

And this is how I volition complete that cube. That's the way that you can easily visualize your cube when you're cartoon it. And of course, if you are a true beginners I invite you to download the Designer Starter Kit where you will become all stride by step to know how to draw a cube in perspective.

The 2d form here is a sphere just it'southward for now just a circle. And here on the third one is a cylinder as you tin see:

  • The top ellipse and the bottom ellipse are different.
  • The top ellipse is thinner.
  • The bottom ellipse is wider

And then I just connect. The middle line is a pocket-size axis.
We will become through more later.

So now what I want to draw is to exercise what I desire to do is the profile lines. Basically the profile line is what I use mainly for as a centerline is that I'chiliad dividing the 3D forms into two.

Draw forms very fast with contour lines

Like if y'all would encounter, similar this box, let'due south say information technology's the block, I have a knife to cut it, cutting it like in the middle, in a horizontal way, and in a vertical way equally well. And the same for each side.

This is very user-friendly for you lot whenever you lot are going to draw some products that are more complex considering you will subdivide your basic form and then you tin can kind of like sculpting, sculpting it.

And make sure that y'all come to an angle so follow your perspective.
It's something that is going to exist used anytime ever not fifty-fifty if like the contour lines on something invisible.

They allow you every bit a production designer to draw forms very fast with few lines only – instead of a regular shading with a pencil.

Instead of shading, yous draw fast the contour lines to feel the surface.

You can run across and read, the common mistake is that you're trying to judge and in the stop, everything looks awkward because you don't really know why you lot don't know how to justify but actually they're sort of very elementary and they but demand the basics.

Draw quick thumbnails

Here let's draw a very quick thumbnail of what you will observe in the Designer Starter Kit.

Then once more, y'all volition find information technology, yous will find all footstep by steps in the guide. And then just requite me your email and I will send yous the guides to testify you everything on the Designer Starter Kit.

So hither on the surface, I can see here I draw some diagonals, so I can get the center and the contour line will go through the center and I can merely connect to the vanishing indicate.

Here we become. So as I told you, we make certain that the profile lines follow the same perspective. They likewise joined the vanishing points simply are all backside. So for the two-bespeak perspective here, there is a vanishing point on the right and a vanishing bespeak on the left. Here we go.
Right, Left.

When yous know the basics you can avoid cartoon all the perspective set to save some lines and clarity.

Describe a sphere easily using ellipses

So as you can see here for the sphere with just two additional ellipses I got hither the transformation from a simple circle in 2d to a sphere in 3D. And when I bring together here I've got extra admission which is going to help me to better visualize tree dimensions.

When you draw this, permit'south say to explicate how to confirm this sphere here only cut this picayune ellipse that cut the sphere in 2 is that you lot tin can imagine that this is actually from the top view a circle which is on the aeroplane.

The circle is embedded in the square in perspective. Then I draw the contour line and I got the x and the z-centrality and then I can draw the vertical to get the y-axis.

So in three dimensions, you have X, Y, and Z-axis going through the heart of this sphere.

It is pretty magic, correct?

So here is a quick preview of what you lot tin can do with these 3 simple forms of perspective.

And so here from the top view, basically you have a foursquare, you lot have a circle which is inside and then you draw the diagonals. And the diagonals, y'all volition draw the contour lines that split the square and the circle in ii vertically, horizontally. So you have four parts.
Okay, four equal parts. It's like a game.

And so I invite you to not hesitate to make a pause on this video to rewind a flake and draw with me at the same fourth dimension.

Here we go like for the cylinder is actually the same logic. You take to recollect that the ellipse is really a circle for the peak view and is embedded in the square.

It is like you lot have a tube hither, similar a pipe, which is inside the box. Let's say you are buying a maybe similar a can which is inside the packaging, a box. This is what you need to draw and imagine and from there from the box, it will really help yous to the contour lines of the cylinder.

The cylinder is inside a box

Alright, and so the cylinder is inside the box. And then thanks to the box, it helps me to draw the Contour lines. Equally you tin can see hither on the side, the contour line is the touching points of the piping on the box. Like imagine that you accept the packaging class of the box in front of y'all, you lot put a pipe inside with those contact points, which is going to be all along the Vertical surface.

Try to visualize in real life your sketch into a real product. And that's going to really aid you lot to better draw in iii dimensions.
It's not just a 2d paper just a sketch in the 2D paper. Information technology is a representation in your listen of something real.

And then I'g doing this small corner to help you to testify you that what is in front end and what is on the dorsum to proceeds clarity in your sketch.

Then this lilliputian cantankerous. This is the forepart. This is the back.
This is just to clarify. To to make sure that in ane one-half a 2nd you can empathise your cartoon.
Front and the back.

It's all most uncomplicated geometry:

  • So basically recollect the circle inside the square.
  • The cylinder inside the box.

Spot the XYZ axis

Here we go. And every bit you can meet hither, I got well divers my x y z axis right here. We can also notice that the y-axis is actually going through the center of the top surface and the center to the blare surface. And this is just like a projection. These ii so faces are connected.

Information technology's pretty magical, right?

And I love this game, because when you understand it and take the time to practice information technology with the right stride the right gild the steps then everything is which is really cool because you lot take understood how simple is the geometry of design sketching.

Here we go. So I got iterate a scrap.

Start with a lite pen pressure

So recall to draw always starting with Light lines. So it allows you some more margin to maneuver with your mistakes. So, you can iterate on top when something is not correct.

From the cube, the top and below the surface I got highlighted with these little stars like these crosses in three dimensions the center of the pinnacle surface, the center below the surface and I joined them.
And that's the box that actually you could draw the cylinder within if you want to.

Considering for the cylinder I got draw with a reverse-engineered just to show you that actually y'all tin can draw the cylinders first. And so when you understand the nuts of perspective, yous tin complete the box around.

And we got the cube, the sphere, and the cylinder as the three main basic forms of design sketching.

And when you enjoy your cylinder, make sure that yous take your time to brand things peachy in the fashion that makes sure that your ellipses are well horizontal and the small-scale centrality goes to the middle.

And use it equally a symmetry axis. Okay?

Iterate on pinnacle of your sketch

Okay, one more time.
If you feel overwhelmed at this stage that's normal because it's only that you don't know instead beneath this is why I invite you to become all the techniques on the guides. Right in that location. All right?

So here is the cube, the sphere, and the cylinder.
Here some iterations considering I realized that my profile lines were non vertical like the edges.
Then information technology is proficient to some time to only take a little suspension and double-cheque. Considering one of the chief key to success this is the focus. Correct, make certain it's parallel to the edges. Okay?

So remember to iterate.

This is one of the key of success. Whenever something can exist adjusted, go ahead. Information technology's not almost beingness perfect every time, simply you have to iterate to gain some precision. Alright?

So you lot can draw with precision and also with some very fee lines besides.
So recollect to keep focus, right here. Describe with some light lines. And this is how you lot keep going with conviction all along.

And remember to close the cap of your pen when you finish your session because they tin dry so fast. I was drawing with the Papermate flair M. And this is 1 of my favorite pens that I can also recommend you very much.

I hope you lot enjoyed this video and I encounter you for the next i.
Recollect to subscribe to the blog to become time to come articles and tutorials!

See you lot guys!
Thank you,
Chou-Tac

webbwassing.blogspot.com

Source: https://www.thedesignsketchbook.com/how-to-draw-the-3-basic-forms-of-design-sketching-cube-sphere-cylinder/

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